Wooga has announced that it has become profitable four years after being founded. The company now splits revenue between web and mobile, only 14 months after launching its first mobile title.
“In the past two years what we have seen is developers, like Wooga, making the move to mobile,” said founder and CEO Jens Begemann. “Over those two years we’ve focused on bringing our web games to an even broader audience while making the very best social games for mobile. We’re happy that we made the move to mobile as early as we did because the lessons we’ve learnt have helped us to make even better games.”